getButtonsState(void)=0 | NE::Input | [pure virtual] |
getDirectionsPressed(void) const =0 | NE::Input | [pure virtual] |
needEscape(void)=0 | NE::Input | [pure virtual] |
update(void)=0 | NE::Input | [pure virtual] |
~Input() (defined in NE::Input) | NE::Input | [inline, virtual] |