#include <NEngine/Sound.h>
Public Member Functions | |
virtual void | play (const bool loop=false)=0 |
play the Sound | |
virtual void | stop (void)=0 |
stop the Sound Do nothing if the Sound is not played |
Sound interface.
The Sound class gives an interface to implement new platform specific Sound functions.
void NE::Sound::play | ( | const bool | loop = false |
) | [pure virtual] |