getInputManager(void) | NE::NEngine | [inline] |
getRenderer(void) | NE::NEngine | [inline] |
getSpriteFactory(void) | NE::NEngine | [inline] |
getSpriteLoader(void) | NE::NEngine | [inline] |
getTime(void) | NE::NEngine | [inline] |
getWindow(void) | NE::NEngine | [inline] |
init(void) | NE::NEngine | |
initAPI(void) | NE::SDL_Engine | [virtual] |
NEngine(void) (defined in NE::NEngine) | NE::NEngine | [inline] |
pInputManager | NE::NEngine | [protected] |
pRenderer | NE::NEngine | [protected] |
pSpriteFactory | NE::NEngine | [protected] |
pSpriteLoader | NE::NEngine | [protected] |
pTime | NE::NEngine | [protected] |
pWin | NE::NEngine | [protected] |
SDL_Engine(void) (defined in NE::SDL_Engine) | NE::SDL_Engine | [inline] |
stop(void) | NE::NEngine | |
stopAPI(void) | NE::SDL_Engine | [virtual] |
~NEngine(void) (defined in NE::NEngine) | NE::NEngine | [inline, virtual] |
~SDL_Engine(void) (defined in NE::SDL_Engine) | NE::SDL_Engine | [inline] |