SpriteFactory implementation for SDL. More...
#include <NEngine/Native/SDL/SDL_SpriteFactory.h>
Protected Member Functions | |
Sprite * | createSprite (const Colour &colour, const USize2 &spriteSize) |
Create a Sprite from a colour and a size. |
SpriteFactory implementation for SDL.
The SpriteFactory creates sprite from a colour and a size
NE::Sprite * NE::SDL_SpriteFactory::createSprite | ( | const Colour & | colour, | |
const USize2 & | spriteSize | |||
) | [protected, virtual] |