createWindow(const USize2 &winSize, const unsigned short bpp, const bool isFullscreen, const std::string &windowName, const std::string &windowIcon="", const bool showCursor=false) | NE::SDL_Window | [virtual] |
destroyWindow(void) | NE::SDL_Window | [virtual] |
getBitsPerPixel(void) const | NE::SDL_Window | [virtual] |
getNativeWindow(void) const | NE::SDL_Window | [inline, protected, virtual] |
getWindowSize(void) const | NE::SDL_Window | [virtual] |
isRedCrossPressed | NE::SDL_Window | [static] |
needWindowClosure(void) const | NE::SDL_Window | [inline, virtual] |
Renderer (defined in NE::Window) | NE::Window | [friend] |
SDL_Window(void) (defined in NE::SDL_Window) | NE::SDL_Window | [inline] |
Window(void) (defined in NE::Window) | NE::Window | [inline] |
~SDL_Window(void) (defined in NE::SDL_Window) | NE::SDL_Window | |
~Window(void) (defined in NE::Window) | NE::Window | [inline, virtual] |